Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 23 days ago
11 / 2 / 7
K / D / A
54.5%
Kill participation
824.8
Damage / min
13,486g
577.6 gold / min
31
3 placed · 5 cleared
210
9 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Shen · Top
4 / 1 / 13
51.5% KP
10,742
13.9% share
9,287g
160 CS · 6.9/m
NAgurin#EU1
Elise · Jungle
11 / 2 / 7
54.5% KP
19,260
25% share
13,486g
210 CS · 9/m
falter2me#mutt
Viktor · Mid
4 / 3 / 13
51.5% KP
17,640
22.9% share
9,585g
179 CS · 7.7/m
Sisco#NA1
Zeri · ADC
8 / 4 / 8
48.5% KP
16,986
22% share
11,729g
165 CS · 7.1/m
beebeeb123#NA1
Tahm Kench · Support
6 / 6 / 14
60.6% KP
12,471
16.2% share
8,495g
23 CS · 1/m
Red side
DefeatFox Colt7#NA1
Urgot · Top
3 / 5 / 2
31.3% KP
17,410
22.5% share
11,227g
224 CS · 9.6/m
Piggy#Karth
Karthus · Jungle
5 / 6 / 5
62.5% KP
17,411
22.5% share
10,853g
187 CS · 8/m
Akada#NA1
Syndra · Mid
5 / 6 / 2
43.8% KP
16,719
21.6% share
9,132g
169 CS · 7.2/m
你哥 IN PARIS#NIGEL
Ashe · ADC
2 / 11 / 8
62.5% KP
15,323
19.8% share
7,968g
135 CS · 5.8/m
Shorthop#NA1
Seraphine · Support
1 / 5 / 12
81.3% KP
10,398
13.5% share
6,741g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
