Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 23 days ago
11 / 2 / 4
K / D / A
55.6%
Kill participation
842.1
Damage / min
13,675g
643 gold / min
15
1 placed · 5 cleared
209
9.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat没有情绪#007
Renekton · Top
2 / 6 / 5
41.2% KP
15,151
23.2% share
7,327g
136 CS · 6.4/m
french police#NA1
Wukong · Jungle
2 / 5 / 1
17.6% KP
5,857
9% share
6,921g
125 CS · 5.9/m
BCUKingDUCKLING#QUACK
Malzahar · Mid
3 / 6 / 5
47.1% KP
16,980
26% share
8,817g
162 CS · 7.6/m
AC Scholar#8200
Zyra · ADC
7 / 5 / 5
70.6% KP
20,028
30.7% share
10,323g
150 CS · 7.1/m
Bit By Kafuu#GOAT
Rell · Support
3 / 5 / 10
76.5% KP
7,184
11% share
6,914g
28 CS · 1.3/m
Red side
Victoryfalling#ash
Shen · Top
2 / 4 / 11
48.1% KP
12,483
20% share
7,524g
96 CS · 4.5/m
NAgurin#EU1
Elise · Jungle
11 / 2 / 4
55.6% KP
17,909
28.8% share
13,675g
209 CS · 9.8/m
Known Ghoster#False
Yone · Mid
6 / 2 / 6
44.4% KP
13,083
21% share
11,433g
191 CS · 9/m
hojicha#52883
Yasuo · ADC
7 / 5 / 8
55.6% KP
9,888
15.9% share
11,013g
186 CS · 8.7/m
Hiccup1357#duck
Nami · Support
1 / 4 / 16
63% KP
8,924
14.3% share
7,393g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
