Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 23 days ago
14 / 6 / 8
K / D / A
62.9%
Kill participation
1,656.2
Damage / min
20,384g
561.3 gold / min
45
3 placed · 10 cleared
357
9.8 CS / min
Objective control
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLITINGLIANG#赐死剑气
Aatrox · Top
5 / 11 / 3
24.2% KP
18,504
13.8% share
11,990g
186 CS · 5.1/m
SSSHHH#SCRET
Udyr · Jungle
6 / 8 / 12
54.5% KP
32,398
24.1% share
17,233g
291 CS · 8/m
lightrocket2#GEMS
Taric · Mid
1 / 9 / 13
42.4% KP
12,053
9% share
11,354g
197 CS · 5.4/m
Nightheroo#NA1
Lucian · ADC
20 / 2 / 4
72.7% KP
60,479
45% share
26,353g
386 CS · 10.6/m
BCUKingDUCKLING#QUACK
Nami · Support
1 / 5 / 16
51.5% KP
11,020
8.2% share
10,300g
34 CS · 0.9/m
Red side
Defeat没有情绪#007
Ambessa · Top
8 / 7 / 4
34.3% KP
36,068
21.8% share
16,044g
253 CS · 7/m
NAgurin#EU1
Elise · Jungle
14 / 6 / 8
62.9% KP
60,148
36.3% share
20,384g
357 CS · 9.8/m
Pello Maldonado#TIG
Fiddlesticks · Mid
8 / 7 / 10
51.4% KP
34,773
21% share
14,052g
198 CS · 5.5/m
IceCreamL#NA1
Ziggs · ADC
4 / 8 / 8
34.3% KP
28,139
17% share
13,637g
246 CS · 6.8/m
Frosthook#NA2
Karma · Support
1 / 5 / 16
48.6% KP
6,544
3.9% share
10,081g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
