Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 22 days ago
3 / 8 / 9
K / D / A
54.5%
Kill participation
517
Damage / min
12,282g
441.5 gold / min
43
15 placed · 4 cleared
251
9 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrosty#0802
Ambessa · Top
9 / 4 / 8
47.2% KP
32,695
25.7% share
12,176g
187 CS · 6.7/m
Reformation#777
Udyr · Jungle
8 / 5 / 9
47.2% KP
18,904
14.8% share
12,967g
204 CS · 7.3/m
spring chicken#gibon
Xerath · Mid
6 / 2 / 15
58.3% KP
28,255
22.2% share
11,510g
210 CS · 7.5/m
da burglar#1NA
Ezreal · ADC
11 / 4 / 11
61.1% KP
39,707
31.2% share
16,792g
267 CS · 9.6/m
Hiccup1357#duck
Lulu · Support
2 / 8 / 16
50% KP
7,810
6.1% share
8,357g
22 CS · 0.8/m
Red side
Defeatsebmaster007#NA1
Cho'Gath · Top
6 / 6 / 2
36.4% KP
21,354
25.6% share
11,805g
196 CS · 7/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 8 / 9
54.5% KP
14,381
17.3% share
12,282g
251 CS · 9/m
PhD#inmid
Viktor · Mid
3 / 9 / 3
27.3% KP
17,445
20.9% share
9,587g
208 CS · 7.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
8 / 5 / 5
59.1% KP
24,225
29.1% share
14,595g
229 CS · 8.2/m
mango juul pod#juuul
Leona · Support
2 / 8 / 10
54.5% KP
5,941
7.1% share
7,778g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
