Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 22 days ago
8 / 5 / 6
K / D / A
53.8%
Kill participation
832.6
Damage / min
15,031g
564 gold / min
27
4 placed · 1 cleared
261
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3walleye25#Rek
Rek'Sai · Top
4 / 6 / 1
22.7% KP
15,603
23.8% share
9,384g
189 CS · 7.1/m
cinema#707
Bel'Veth · Jungle
1 / 5 / 3
18.2% KP
4,063
6.2% share
10,135g
205 CS · 7.7/m
idc4thisacc#3178
Fizz · Mid
2 / 6 / 4
27.3% KP
10,077
15.3% share
8,203g
184 CS · 6.9/m
TateMcrae#L3ver
Taliyah · ADC
12 / 4 / 5
77.3% KP
28,486
43.4% share
15,953g
241 CS · 9/m
BarbaricDictator#osrs
Braum · Support
3 / 5 / 14
77.3% KP
7,454
11.3% share
8,829g
22 CS · 0.8/m
Red side
VictoryHofes#NA1
Ornn · Top
2 / 5 / 8
38.5% KP
13,302
14.5% share
9,787g
178 CS · 6.7/m
NAgurin#EU1
Elise · Jungle
8 / 5 / 6
53.8% KP
22,189
24.2% share
15,031g
261 CS · 9.8/m
Lony#OUI
Tristana · Mid
9 / 2 / 5
53.8% KP
27,095
29.6% share
15,108g
281 CS · 10.5/m
AbdielDark#KUIN
Caitlyn · ADC
7 / 6 / 9
61.5% KP
23,966
26.1% share
13,207g
241 CS · 9/m
Monkey#Twoo
Milio · Support
0 / 4 / 21
80.8% KP
5,137
5.6% share
8,384g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
