Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 22 days ago
8 / 8 / 8
K / D / A
61.5%
Kill participation
1,165.2
Damage / min
14,694g
504.1 gold / min
37
2 placed · 8 cleared
240
8.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSupercoolgamer14#NA1
Jayce · Top
6 / 14 / 5
42.3% KP
44,904
27.3% share
10,643g
178 CS · 6.1/m
NAgurin#EU1
Elise · Jungle
8 / 8 / 8
61.5% KP
33,966
20.6% share
14,694g
240 CS · 8.2/m
Minuoaedi#NA1
Kassadin · Mid
9 / 5 / 8
65.4% KP
46,972
28.5% share
13,843g
204 CS · 7/m
HξκтιČ#dani
Kalista · ADC
3 / 4 / 11
53.8% KP
32,057
19.5% share
13,549g
257 CS · 8.8/m
J4NNA#NA1
Janna · Support
0 / 6 / 19
73.1% KP
6,703
4.1% share
7,923g
22 CS · 0.8/m
Red side
VictoryGeiger#NA1
Dr. Mundo · Top
11 / 3 / 8
51.4% KP
44,373
37.7% share
15,475g
254 CS · 8.7/m
Maxander#NA1
Viego · Jungle
5 / 4 / 7
32.4% KP
14,296
12.2% share
13,530g
220 CS · 7.5/m
Erick Dota#Erick
Cassiopeia · Mid
4 / 9 / 12
43.2% KP
20,840
17.7% share
11,337g
200 CS · 6.9/m
Kat#drat
Katarina · ADC
12 / 6 / 7
51.4% KP
27,677
23.5% share
16,055g
184 CS · 6.3/m
Kibo#Supp
Sylas · Support
5 / 4 / 11
43.2% KP
10,398
8.8% share
9,412g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
