Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 22 days ago
8 / 5 / 5
K / D / A
48.1%
Kill participation
903.9
Damage / min
17,070g
548.6 gold / min
40
2 placed · 13 cleared
317
10.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeaticflr#NA1
Riven · Top
4 / 5 / 6
34.5% KP
11,878
15.1% share
11,575g
223 CS · 7.2/m
FullClearDeluxe#FarmR
Sylas · Jungle
9 / 5 / 7
55.2% KP
17,931
22.8% share
14,805g
226 CS · 7.3/m
Summoner V#NA1
Illaoi · Mid
12 / 3 / 1
44.8% KP
24,296
30.9% share
14,835g
240 CS · 7.7/m
CS246#loo
Jinx · ADC
2 / 9 / 8
34.5% KP
16,618
21.2% share
14,540g
301 CS · 9.7/m
Iron Player#NA1
Alistar · Support
2 / 5 / 15
58.6% KP
7,793
9.9% share
8,685g
29 CS · 0.9/m
Red side
Victoryworker co ops#mybad
Jayce · Top
5 / 6 / 5
37% KP
32,053
25.3% share
16,394g
332 CS · 10.7/m
NAgurin#EU1
Elise · Jungle
8 / 5 / 5
48.1% KP
28,127
22.2% share
17,070g
317 CS · 10.2/m
kool811#NA1
Yone · Mid
6 / 8 / 6
44.4% KP
22,182
17.5% share
13,117g
256 CS · 8.2/m
Thinzy#NA1
Xerath · ADC
1 / 4 / 13
51.9% KP
32,532
25.7% share
12,348g
193 CS · 6.2/m
i for sure care#1337
Pantheon · Support
7 / 6 / 6
48.1% KP
11,671
9.2% share
10,321g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
