Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 21 days ago
7 / 5 / 3
K / D / A
71.4%
Kill participation
581.8
Damage / min
14,692g
561.1 gold / min
19
1 placed · 6 cleared
240
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory一方通行#1031
Ambessa · Top
6 / 3 / 8
38.9% KP
26,898
21.1% share
11,003g
187 CS · 7.1/m
WuKing Satanael#Satan
Wukong · Jungle
4 / 3 / 14
50% KP
17,536
13.7% share
12,015g
205 CS · 7.8/m
Ahj#Tiff
Jayce · Mid
11 / 5 / 6
47.2% KP
33,945
26.6% share
13,223g
220 CS · 8.4/m
Sakraphes#0000
Syndra · ADC
7 / 1 / 16
63.9% KP
34,407
26.9% share
16,526g
267 CS · 10.2/m
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈#ap0
Sona · Support
8 / 2 / 20
77.8% KP
14,952
11.7% share
11,104g
16 CS · 0.6/m
Red side
Defeat抖音TonyTop#我无敌
Renekton · Top
6 / 9 / 0
42.9% KP
23,078
34.1% share
10,665g
176 CS · 6.7/m
NAgurin#EU1
Elise · Jungle
7 / 5 / 3
71.4% KP
15,234
22.5% share
14,692g
240 CS · 9.2/m
Komari#TTV
Yone · Mid
0 / 8 / 6
42.9% KP
12,206
18% share
9,562g
213 CS · 8.1/m
MrBrobo#Snorf
Sion · ADC
0 / 5 / 3
21.4% KP
9,370
13.9% share
9,916g
197 CS · 7.5/m
zeusbinkiin#RDbro
Nautilus · Support
1 / 9 / 7
57.1% KP
7,753
11.5% share
7,779g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
