Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 21 days ago
4 / 9 / 2
K / D / A
31.6%
Kill participation
500.1
Damage / min
8,011g
373.5 gold / min
6
1 placed · 0 cleared
103
4.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
4 / 5 / 2
12.8% KP
14,713
16% share
8,715g
135 CS · 6.3/m
huncho#RANK1
Hecarim · Jungle
27 / 3 / 2
61.7% KP
34,388
37.3% share
16,123g
234 CS · 10.9/m
perma ban ekko#ekko
Vex · Mid
8 / 4 / 3
23.4% KP
14,451
15.7% share
9,620g
147 CS · 6.9/m
TL Yeon#7lol
Varus · ADC
6 / 4 / 8
29.8% KP
15,552
16.9% share
10,600g
179 CS · 8.3/m
From Iron#1123
Dr. Mundo · Support
2 / 3 / 18
42.6% KP
13,022
14.1% share
8,045g
30 CS · 1.4/m
Red side
DefeatMU Keii#MUWIN
Jax · Top
3 / 7 / 4
36.8% KP
19,600
27.3% share
7,841g
166 CS · 7.7/m
NAgurin#EU1
Elise · Jungle
4 / 9 / 2
31.6% KP
10,727
14.9% share
8,011g
103 CS · 4.8/m
PhyMini#NA1
Tristana · Mid
9 / 8 / 4
68.4% KP
21,461
29.9% share
10,641g
137 CS · 6.4/m
OBSTINATUS#222
Caitlyn · ADC
1 / 10 / 7
42.1% KP
11,401
15.9% share
7,939g
160 CS · 7.5/m
Oidotdash#shudu
LeBlanc · Support
2 / 13 / 3
26.3% KP
8,652
12% share
5,543g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
