Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 21 days ago
8 / 2 / 6
K / D / A
41.2%
Kill participation
672.3
Damage / min
12,088g
513.3 gold / min
17
2 placed · 3 cleared
178
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycooolddd#JOHN6
Vladimir · Top
5 / 3 / 8
38.2% KP
21,257
24% share
10,903g
203 CS · 8.6/m
NAgurin#EU1
Elise · Jungle
8 / 2 / 6
41.2% KP
15,833
17.9% share
12,088g
178 CS · 7.6/m
turbo grinder#NA1
Riven · Mid
10 / 3 / 3
38.2% KP
15,545
17.6% share
11,047g
167 CS · 7.1/m
Autumn3#1003
Corki · ADC
4 / 9 / 11
44.1% KP
20,376
23% share
12,029g
172 CS · 7.3/m
bobjuice#42069
Nami · Support
7 / 2 / 19
76.5% KP
15,432
17.4% share
10,293g
21 CS · 0.9/m
Red side
Defeatfoggedftw2#NA1
Tryndamere · Top
1 / 6 / 0
5.3% KP
11,074
14.3% share
8,639g
197 CS · 8.4/m
Helperz#NA1
Rengar · Jungle
4 / 6 / 7
57.9% KP
13,542
17.5% share
9,939g
163 CS · 6.9/m
MORTDOGGED#SADGE
Akali · Mid
7 / 4 / 1
42.1% KP
20,067
26% share
10,680g
179 CS · 7.6/m
Sushee#NA1
Vayne · ADC
3 / 11 / 8
57.9% KP
18,066
23.4% share
8,921g
163 CS · 6.9/m
HξκтιČ#dani
Senna · Support
4 / 7 / 10
73.7% KP
14,519
18.8% share
8,517g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
