Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 21 days ago
4 / 3 / 8
K / D / A
57.1%
Kill participation
623.1
Damage / min
12,373g
459.7 gold / min
33
3 placed · 7 cleared
237
8.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfoggedftw2#NA1
Tryndamere · Top
2 / 4 / 4
24% KP
14,253
16.2% share
9,845g
210 CS · 7.8/m
mohawk#NA1
Kha'Zix · Jungle
9 / 2 / 2
44% KP
23,161
26.3% share
11,962g
192 CS · 7.1/m
turbo grinder#NA1
Riven · Mid
4 / 4 / 6
40% KP
11,397
12.9% share
10,192g
176 CS · 6.5/m
Gabagool#Unc
Karthus · ADC
7 / 7 / 6
52% KP
31,589
35.9% share
11,027g
166 CS · 6.2/m
Swordblue#1345
Janna · Support
3 / 4 / 11
56% KP
7,612
8.6% share
8,691g
38 CS · 1.4/m
Red side
Victorycooolddd#JOHN6
Darius · Top
2 / 6 / 5
33.3% KP
17,518
20.7% share
11,161g
230 CS · 8.5/m
NAgurin#EU1
Elise · Jungle
4 / 3 / 8
57.1% KP
16,771
19.9% share
12,373g
237 CS · 8.8/m
ps 01#NA1
Viktor · Mid
3 / 6 / 4
33.3% KP
14,367
17% share
10,359g
224 CS · 8.3/m
Sushee#NA1
Vayne · ADC
10 / 6 / 7
81% KP
24,806
29.4% share
15,837g
235 CS · 8.7/m
bobjuice#42069
Nami · Support
2 / 4 / 17
90.5% KP
11,020
13% share
9,187g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
