Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 20 days ago
10 / 5 / 8
K / D / A
56.3%
Kill participation
836.5
Damage / min
18,851g
577.7 gold / min
35
3 placed · 11 cleared
290
8.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskyysailorr#NA1
Zeri · Top
8 / 6 / 7
46.9% KP
27,233
25.6% share
17,885g
300 CS · 9.2/m
NAgurin#EU1
Elise · Jungle
10 / 5 / 8
56.3% KP
27,299
25.7% share
18,851g
290 CS · 8.9/m
Helperz#NA1
Naafiri · Mid
8 / 6 / 9
53.1% KP
19,544
18.4% share
13,223g
201 CS · 6.2/m
DEALERSZ#FIST
Kalista · ADC
6 / 4 / 13
59.4% KP
23,001
21.6% share
16,454g
260 CS · 8/m
Saltyvl#2323
Nautilus · Support
0 / 5 / 22
68.8% KP
9,170
8.6% share
9,526g
19 CS · 0.6/m
Red side
DefeatMoss#LikeA
Gangplank · Top
4 / 5 / 7
42.3% KP
32,699
30.3% share
16,005g
312 CS · 9.6/m
胖小海#na2
Ambessa · Jungle
7 / 7 / 7
53.8% KP
28,452
26.4% share
17,691g
281 CS · 8.6/m
kirby with hair#NA1
Locke · Mid
9 / 8 / 5
53.8% KP
19,627
18.2% share
14,676g
214 CS · 6.6/m
Cody Sun#Goku
Kai'Sa · ADC
6 / 6 / 6
46.2% KP
20,659
19.2% share
16,567g
293 CS · 9/m
AllPro#Senna
Janna · Support
0 / 6 / 18
69.2% KP
6,413
5.9% share
9,612g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
