Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 20 days ago
3 / 7 / 13
K / D / A
76.2%
Kill participation
627.3
Damage / min
10,429g
390.8 gold / min
31
11 placed · 5 cleared
193
7.2 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorymanelHAHAHAHAHAH#150MS
Gwen · Top
13 / 2 / 5
56.3% KP
30,007
29.7% share
15,836g
218 CS · 8.2/m
i is doug#NA1
Rengar · Jungle
2 / 6 / 16
56.3% KP
17,273
17.1% share
11,158g
183 CS · 6.9/m
UN PASO A LA VEZ#JDUV
Ryze · Mid
5 / 3 / 11
50% KP
25,086
24.8% share
12,606g
246 CS · 9.2/m
Legacy#L77
Jhin · ADC
7 / 4 / 11
56.3% KP
20,438
20.2% share
14,362g
199 CS · 7.5/m
Saltyvl#2323
Nautilus · Support
5 / 6 / 13
56.3% KP
8,318
8.2% share
8,782g
18 CS · 0.7/m
Red side
DefeatVolf#Xayah
Garen · Top
4 / 8 / 2
28.6% KP
10,738
12.2% share
9,068g
191 CS · 7.2/m
NAgurin#EU1
Jarvan IV · Jungle
3 / 7 / 13
76.2% KP
16,738
19.1% share
10,429g
193 CS · 7.2/m
SvilaKadifa#SAMO
Vladimir · Mid
2 / 4 / 11
61.9% KP
23,650
26.9% share
11,185g
248 CS · 9.3/m
皮卡丘#GOD
Karthus · ADC
9 / 10 / 6
71.4% KP
31,311
35.7% share
12,150g
192 CS · 7.2/m
Integrity#8305
Zilean · Support
3 / 3 / 12
71.4% KP
5,360
6.1% share
8,976g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
