Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 20 days ago
8 / 7 / 20
K / D / A
70%
Kill participation
793.3
Damage / min
17,754g
470.5 gold / min
68
21 placed · 7 cleared
267
7.1 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfliptik#skbdi
Renekton · Top
6 / 8 / 7
32.5% KP
24,987
17.8% share
15,203g
229 CS · 6.1/m
NAgurin#EU1
Jarvan IV · Jungle
8 / 7 / 20
70% KP
29,933
21.3% share
17,754g
267 CS · 7.1/m
Luca1#ROU
LeBlanc · Mid
15 / 5 / 10
62.5% KP
39,586
28.2% share
17,535g
269 CS · 7.1/m
Capta1n Peace#GGs
Jinx · ADC
8 / 11 / 18
65% KP
36,100
25.7% share
18,499g
285 CS · 7.6/m
Yeetyuh#1234
Karma · Support
3 / 6 / 20
57.5% KP
9,899
7% share
10,852g
43 CS · 1.1/m
Red side
Victorysmurfeee#OSRS
Varus · Top
12 / 7 / 3
40.5% KP
47,229
29.6% share
18,831g
308 CS · 8.2/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
7 / 8 / 9
43.2% KP
27,991
17.5% share
16,906g
294 CS · 7.8/m
UN PASO A LA VEZ#JDUV
Yone · Mid
9 / 9 / 5
37.8% KP
34,179
21.4% share
17,343g
313 CS · 8.3/m
CRY NOW#NA1
Yasuo · ADC
9 / 9 / 6
40.5% KP
43,075
27% share
18,355g
335 CS · 8.9/m
Foxy#Roxy
Rakan · Support
0 / 7 / 22
59.5% KP
7,152
4.5% share
11,969g
61 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
