Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 20 days ago
8 / 3 / 12
K / D / A
58.8%
Kill participation
707.5
Damage / min
13,399g
559.1 gold / min
25
7 placed · 1 cleared
235
9.8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGas#DEAL
Singed · Top
4 / 4 / 13
50% KP
17,791
21.2% share
10,528g
197 CS · 8.2/m
NAgurin#EU1
Jarvan IV · Jungle
8 / 3 / 12
58.8% KP
16,957
20.2% share
13,399g
235 CS · 9.8/m
proler#NA1
Akali · Mid
10 / 2 / 5
44.1% KP
25,674
30.6% share
11,032g
186 CS · 7.8/m
OvO#FGH
Zeri · ADC
10 / 4 / 5
44.1% KP
19,193
22.8% share
13,584g
214 CS · 8.9/m
TyChee#NA2
Soraka · Support
2 / 4 / 20
64.7% KP
4,420
5.3% share
7,853g
11 CS · 0.5/m
Red side
Defeatsmurfeee#OSRS
Ambessa · Top
6 / 6 / 3
52.9% KP
22,144
30% share
11,893g
214 CS · 8.9/m
ccbrians#NA1
Nunu & Willump · Jungle
1 / 4 / 9
58.8% KP
6,452
8.7% share
8,698g
154 CS · 6.4/m
Fitz#DTF
Yone · Mid
1 / 10 / 3
23.5% KP
10,832
14.7% share
7,884g
190 CS · 7.9/m
Zwag#Faker
Xerath · ADC
5 / 3 / 5
58.8% KP
19,195
26% share
10,984g
202 CS · 8.4/m
Walter Mitty#SHH
Elise · Support
4 / 11 / 5
52.9% KP
15,138
20.5% share
7,439g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
