Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 20 days ago
12 / 5 / 10
K / D / A
75.9%
Kill participation
936.4
Damage / min
17,302g
537.9 gold / min
36
8 placed · 6 cleared
254
7.9 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatConvere#KR 1
Camille · Top
2 / 7 / 5
28% KP
19,569
20.5% share
9,943g
192 CS · 6/m
jjking#wocao
Rengar · Jungle
4 / 5 / 7
44% KP
16,915
17.7% share
15,718g
340 CS · 10.6/m
Yixixixihahahaha#8888
Locke · Mid
13 / 7 / 6
76% KP
27,067
28.3% share
14,521g
204 CS · 6.3/m
Exca Supreme#NA1
Jhin · ADC
5 / 5 / 9
56% KP
22,590
23.6% share
13,505g
255 CS · 7.9/m
Tomo#0999
Zyra · Support
1 / 5 / 9
40% KP
9,449
9.9% share
8,462g
49 CS · 1.5/m
Red side
VictoryMamerz#XZhao
Xin Zhao · Top
5 / 6 / 6
37.9% KP
19,369
18.3% share
13,942g
264 CS · 8.2/m
NAgurin#EU1
Wukong · Jungle
12 / 5 / 10
75.9% KP
30,121
28.4% share
17,302g
254 CS · 7.9/m
Island Gasface#NA1
Lux · Mid
6 / 2 / 11
58.6% KP
26,253
24.8% share
13,396g
246 CS · 7.6/m
Valantis#NA1
Varus · ADC
2 / 6 / 12
48.3% KP
20,658
19.5% share
14,249g
231 CS · 7.2/m
Topablo#2003
Seraphine · Support
4 / 6 / 17
72.4% KP
9,626
9.1% share
10,870g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
