Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 19 days ago
15 / 8 / 8
K / D / A
60.5%
Kill participation
976.4
Damage / min
18,154g
562.3 gold / min
40
4 placed · 11 cleared
252
7.8 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolarbacca#EUW10
Gangplank · Top
8 / 7 / 12
52.6% KP
34,978
25.9% share
16,655g
237 CS · 7.3/m
NAgurin#EU1
Elise · Jungle
15 / 8 / 8
60.5% KP
31,521
23.3% share
18,154g
252 CS · 7.8/m
Cozy#0122
Ahri · Mid
8 / 8 / 13
55.3% KP
29,424
21.8% share
12,999g
204 CS · 6.3/m
kite farm repeat#Andi
Jinx · ADC
4 / 8 / 16
52.6% KP
31,743
23.5% share
15,597g
229 CS · 7.1/m
Tippey#Tipp
Thresh · Support
3 / 10 / 19
57.9% KP
7,545
5.6% share
10,651g
29 CS · 0.9/m
Red side
Defeat这不合理#0606
Rumble · Top
2 / 11 / 8
24.4% KP
24,292
18% share
11,076g
227 CS · 7/m
Munchy Punchy#YAYYY
Rengar · Jungle
16 / 6 / 17
80.5% KP
36,452
27.1% share
18,943g
260 CS · 8.1/m
Lazzaro#NA1
Quinn · Mid
10 / 11 / 8
43.9% KP
29,705
22.1% share
13,050g
170 CS · 5.3/m
Minuilol#NA1
Kai'Sa · ADC
11 / 7 / 11
53.7% KP
34,230
25.4% share
18,012g
328 CS · 10.2/m
HξκтιČ#dani
Janna · Support
2 / 3 / 32
82.9% KP
9,972
7.4% share
10,691g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
