Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 19 days ago
6 / 7 / 7
K / D / A
61.9%
Kill participation
892.9
Damage / min
13,241g
491.9 gold / min
28
3 placed · 6 cleared
235
8.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAT RTD PIG CHUD#OINK
Fiora · Top
6 / 5 / 5
27.5% KP
20,510
19.4% share
12,009g
203 CS · 7.5/m
pentaless#NA4
Nunu & Willump · Jungle
8 / 2 / 18
65% KP
16,141
15.3% share
13,376g
170 CS · 6.3/m
BozoBeaterBob44#NA2
Zed · Mid
10 / 3 / 8
45% KP
27,258
25.8% share
15,208g
216 CS · 8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
13 / 8 / 7
50% KP
29,829
28.2% share
14,858g
191 CS · 7.1/m
Maykel#NA1
Rakan · Support
3 / 4 / 18
52.5% KP
11,896
11.3% share
9,293g
28 CS · 1/m
Red side
Defeatgoma cat#NA1
Ambessa · Top
4 / 7 / 1
23.8% KP
17,397
20.7% share
9,113g
179 CS · 6.7/m
NAgurin#EU1
Elise · Jungle
6 / 7 / 7
61.9% KP
24,033
28.6% share
13,241g
235 CS · 8.7/m
SSSHHH#SCRET
Fizz · Mid
6 / 8 / 4
47.6% KP
17,489
20.8% share
11,373g
207 CS · 7.7/m
Infernodan#Dan
Jhin · ADC
5 / 8 / 6
52.4% KP
18,231
21.7% share
12,230g
202 CS · 7.5/m
aria enjoyer#gala
Nautilus · Support
0 / 10 / 8
38.1% KP
6,844
8.1% share
6,098g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
