Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 19 days ago
5 / 3 / 14
K / D / A
34.5%
Kill participation
746.2
Damage / min
12,313g
549.3 gold / min
18
3 placed · 1 cleared
196
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory야스오 탑은 약하고 버프가 필#chama
Yone · Top
6 / 8 / 6
21.8% KP
19,330
16.6% share
10,672g
178 CS · 7.9/m
NAgurin#EU1
Elise · Jungle
5 / 3 / 14
34.5% KP
16,728
14.4% share
12,313g
196 CS · 8.7/m
sage#NA222
Vel'Koz · Mid
14 / 2 / 14
50.9% KP
30,468
26.2% share
12,193g
172 CS · 7.7/m
binh yen noi dau#blong
Ezreal · ADC
17 / 4 / 11
50.9% KP
36,802
31.6% share
14,967g
204 CS · 9.1/m
Pooned#NA1
Pyke · Support
13 / 6 / 15
50.9% KP
13,079
11.2% share
10,505g
13 CS · 0.6/m
Red side
Defeatpennie#fat
Olaf · Top
7 / 7 / 5
52.2% KP
20,523
31.4% share
10,741g
208 CS · 9.3/m
Helperz#NA1
Rengar · Jungle
3 / 10 / 5
34.8% KP
10,532
16.1% share
7,735g
99 CS · 4.4/m
red panda#flowi
Ahri · Mid
1 / 10 / 8
39.1% KP
10,366
15.8% share
7,083g
150 CS · 6.7/m
Aliplane#F15YO
Kai'Sa · ADC
9 / 10 / 4
56.5% KP
14,892
22.8% share
13,292g
160 CS · 7.1/m
Chadllan#NA69
Shen · Support
3 / 18 / 7
43.5% KP
9,130
14% share
6,939g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
