Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 18 days ago
9 / 1 / 11
K / D / A
58.8%
Kill participation
882.6
Damage / min
12,128g
543.9 gold / min
17
2 placed · 2 cleared
200
9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTopher#US1
Akali · Top
6 / 1 / 1
20.6% KP
16,885
19.1% share
9,803g
189 CS · 8.5/m
NAgurin#EU1
Elise · Jungle
9 / 1 / 11
58.8% KP
19,683
22.3% share
12,128g
200 CS · 9/m
Cyog#20172
Jayce · Mid
6 / 5 / 6
35.3% KP
17,821
20.2% share
10,072g
174 CS · 7.8/m
Stealthstarbot#NA1
Jinx · ADC
13 / 4 / 11
70.6% KP
28,034
31.7% share
14,538g
216 CS · 9.7/m
OBSTINATUS#222
Nautilus · Support
0 / 3 / 18
52.9% KP
5,978
6.8% share
6,696g
28 CS · 1.3/m
Red side
DefeatBozoBeaterBob44#NA2
Sion · Top
1 / 3 / 2
21.4% KP
13,580
21.5% share
8,727g
208 CS · 9.3/m
mohawk#NA1
Kha'Zix · Jungle
6 / 4 / 2
57.1% KP
13,196
20.9% share
9,711g
144 CS · 6.5/m
scuttlecrab3#NA3
Orianna · Mid
4 / 5 / 2
42.9% KP
18,857
29.8% share
8,975g
173 CS · 7.8/m
eoka doorcamper#ari
Taliyah · ADC
2 / 10 / 5
50% KP
10,387
16.4% share
8,317g
149 CS · 6.7/m
bobjuice#42069
Nami · Support
1 / 12 / 8
64.3% KP
7,228
11.4% share
6,070g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
