Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 18 days ago
2 / 7 / 7
K / D / A
52.9%
Kill participation
657.6
Damage / min
10,954g
407 gold / min
28
2 placed · 6 cleared
207
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeiger#NA1
Jayce · Top
12 / 6 / 12
64.9% KP
34,413
37.3% share
14,554g
227 CS · 8.4/m
123212321#12321
Hecarim · Jungle
9 / 4 / 10
51.4% KP
18,006
19.5% share
13,807g
221 CS · 8.2/m
Wheezy#1v9
Kayle · Mid
6 / 2 / 11
45.9% KP
16,289
17.6% share
15,177g
271 CS · 10.1/m
Grìmm#NA1
Seraphine · ADC
2 / 3 / 11
35.1% KP
13,542
14.7% share
11,283g
214 CS · 8/m
Swordblue#1345
Nidalee · Support
8 / 2 / 15
62.2% KP
10,048
10.9% share
9,867g
40 CS · 1.5/m
Red side
Defeatworker co ops#mybad
Olaf · Top
5 / 12 / 6
64.7% KP
18,505
19.9% share
11,073g
184 CS · 6.8/m
NAgurin#EU1
Elise · Jungle
2 / 7 / 7
52.9% KP
17,700
19% share
10,954g
207 CS · 7.7/m
Sky#meia9
Lucian · Mid
4 / 7 / 5
52.9% KP
26,415
28.4% share
12,650g
235 CS · 8.7/m
CRY NOW#NA1
Viktor · ADC
3 / 5 / 2
29.4% KP
19,717
21.2% share
11,165g
248 CS · 9.2/m
Maxim#SLEEP
Zoe · Support
3 / 6 / 6
52.9% KP
10,630
11.4% share
8,676g
46 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
