Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 18 days ago
6 / 2 / 9
K / D / A
46.9%
Kill participation
660.8
Damage / min
15,681g
534.6 gold / min
37
6 placed · 6 cleared
270
9.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWerner Ziegler#001
Gragas · Top
2 / 7 / 4
33.3% KP
19,321
20.3% share
9,756g
218 CS · 7.4/m
Munchy Punchy#YAYYY
Qiyana · Jungle
7 / 6 / 4
61.1% KP
22,486
23.7% share
13,740g
189 CS · 6.4/m
Aitsuki Nakuru#藍月なくる
Yasuo · Mid
3 / 7 / 4
38.9% KP
16,547
17.4% share
11,646g
229 CS · 7.8/m
Jesse Pinkman#LYON
Caitlyn · ADC
4 / 6 / 0
22.2% KP
27,632
29.1% share
12,934g
263 CS · 9/m
Cody Sun#Goku
Lulu · Support
2 / 6 / 6
44.4% KP
9,027
9.5% share
8,436g
29 CS · 1/m
Red side
VictoryKzykendy#NA1
Azir · Top
9 / 4 / 4
40.6% KP
28,786
27.5% share
14,764g
258 CS · 8.8/m
NAgurin#EU1
Wukong · Jungle
6 / 2 / 9
46.9% KP
19,383
18.5% share
15,681g
270 CS · 9.2/m
123212321#12321
Ambessa · Mid
12 / 3 / 5
53.1% KP
29,659
28.4% share
15,585g
239 CS · 8.1/m
Doublelift#NA01
Jinx · ADC
3 / 3 / 4
21.9% KP
17,789
17% share
13,031g
268 CS · 9.1/m
muji#milk
Ahri · Support
2 / 6 / 14
50% KP
8,889
8.5% share
9,538g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
