Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 18 days ago
12 / 4 / 7
K / D / A
52.8%
Kill participation
1,188.4
Damage / min
18,375g
585.2 gold / min
29
2 placed · 7 cleared
288
9.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory3walleye25#Rek
Rek'Sai · Top
4 / 5 / 3
19.4% KP
13,652
10% share
11,962g
212 CS · 6.8/m
NAgurin#EU1
Elise · Jungle
12 / 4 / 7
52.8% KP
37,316
27.4% share
18,375g
288 CS · 9.2/m
Raveydemon#NA1
Naafiri · Mid
11 / 3 / 13
66.7% KP
40,753
29.9% share
14,399g
228 CS · 7.3/m
SUPERMEGAHUMPER#9000
Swain · ADC
2 / 6 / 15
47.2% KP
28,353
20.8% share
14,022g
202 CS · 6.4/m
Ragna#Hunt
Camille · Support
7 / 7 / 11
50% KP
16,118
11.8% share
12,080g
48 CS · 1.5/m
Red side
DefeatHorder#Chris
Gnar · Top
1 / 7 / 8
36% KP
21,779
17% share
11,759g
245 CS · 7.8/m
Spica#001
Lee Sin · Jungle
10 / 5 / 12
88% KP
27,544
21.5% share
15,157g
208 CS · 6.6/m
muji#milk
Ahri · Mid
4 / 9 / 12
64% KP
19,541
15.3% share
12,149g
204 CS · 6.5/m
Cody Sun#Goku
Tristana · ADC
9 / 6 / 10
76% KP
45,546
35.6% share
17,133g
249 CS · 7.9/m
Season of Leaves#Fall
Seraphine · Support
1 / 9 / 17
72% KP
13,631
10.6% share
9,045g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
