Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malzahar
Defeat
Ranked Solo/Duo · 18 days ago
1 / 9 / 9
K / D / A
32.3%
Kill participation
477.2
Damage / min
10,510g
359.7 gold / min
24
11 placed · 1 cleared
213
7.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Olaf · Top
10 / 2 / 3
46.4% KP
23,442
28.4% share
15,684g
265 CS · 9.1/m
040402#NA1
Ivern · Jungle
4 / 3 / 17
75% KP
10,601
12.9% share
12,344g
172 CS · 5.9/m
Cylainius#NOXUS
Smolder · Mid
4 / 5 / 13
60.7% KP
21,472
26.1% share
12,594g
224 CS · 7.7/m
Bunu#ad4a
Riven · ADC
7 / 9 / 7
50% KP
10,885
13.2% share
12,018g
152 CS · 5.2/m
Oidotdash#shudu
LeBlanc · Support
3 / 12 / 15
64.3% KP
16,005
19.4% share
9,291g
37 CS · 1.3/m
Red side
Defeata Special One#1of1
Ambessa · Top
3 / 2 / 3
19.4% KP
16,614
17.4% share
12,528g
297 CS · 10.2/m
Josedeodo#NA12
Lee Sin · Jungle
12 / 6 / 5
54.8% KP
23,425
24.5% share
13,059g
218 CS · 7.5/m
NAgurin#EU1
Malzahar · Mid
1 / 9 / 9
32.3% KP
13,941
14.6% share
10,510g
213 CS · 7.3/m
IdolLoL#NA1
Caitlyn · ADC
13 / 4 / 6
61.3% KP
27,410
28.6% share
17,151g
259 CS · 8.9/m
Maxim#SLEEP
Zoe · Support
2 / 7 / 18
64.5% KP
14,316
15% share
9,351g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
