Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 18 days ago
4 / 1 / 8
K / D / A
42.9%
Kill participation
555.4
Damage / min
11,132g
505.6 gold / min
23
9 placed · 1 cleared
224
10.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Olaf · Top
9 / 2 / 4
46.4% KP
24,425
27.4% share
12,367g
200 CS · 9.1/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 1 / 8
42.9% KP
12,227
13.7% share
11,132g
224 CS · 10.2/m
Toothbooth#NA1
Viktor · Mid
8 / 3 / 5
46.4% KP
29,995
33.7% share
11,983g
205 CS · 9.3/m
Lan Hikari#MMBN
Ezreal · ADC
4 / 3 / 5
32.1% KP
14,272
16% share
10,955g
194 CS · 8.8/m
Projecki#NA1
Elise · Support
3 / 5 / 11
50% KP
8,154
9.2% share
7,532g
15 CS · 0.7/m
Red side
DefeatJack Sparrow#PTNGP
Camille · Top
3 / 7 / 2
35.7% KP
11,604
19.4% share
6,419g
103 CS · 4.7/m
ALEX HO#NA1
Fiddlesticks · Jungle
1 / 6 / 5
42.9% KP
9,314
15.5% share
7,386g
142 CS · 6.4/m
7Wylly7#NA1
Gangplank · Mid
3 / 7 / 0
21.4% KP
9,914
16.5% share
10,997g
195 CS · 8.9/m
TL Yeon#7lol
Caitlyn · ADC
4 / 4 / 4
57.1% KP
19,201
32% share
10,656g
220 CS · 10/m
free xeirzo#L3000
Neeko · Support
3 / 4 / 3
42.9% KP
9,930
16.6% share
6,490g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
