Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 17 days ago
3 / 9 / 6
K / D / A
31%
Kill participation
619.9
Damage / min
12,251g
413.2 gold / min
39
15 placed · 3 cleared
247
8.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFiji#Zone
Sion · Top
1 / 4 / 8
18% KP
12,123
8.5% share
10,317g
203 CS · 6.8/m
Negativity#Oahu
Kha'Zix · Jungle
9 / 6 / 14
46% KP
20,852
14.6% share
15,624g
213 CS · 7.2/m
4EVR#001
Zed · Mid
15 / 6 / 11
52% KP
37,190
26% share
17,213g
236 CS · 8/m
ttv tewbone#sub
Draven · ADC
19 / 9 / 7
52% KP
49,640
34.7% share
21,649g
251 CS · 8.5/m
weieryuxin#pure
Elise · Support
6 / 6 / 21
54% KP
23,142
16.2% share
12,127g
38 CS · 1.3/m
Red side
Defeatfliptik#skbdi
Olaf · Top
3 / 8 / 7
34.5% KP
15,418
16.2% share
10,971g
211 CS · 7.1/m
NAgurin#EU1
Wukong · Jungle
3 / 9 / 6
31% KP
18,379
19.3% share
12,251g
247 CS · 8.3/m
The Big G#Jazzy
Ahri · Mid
6 / 6 / 10
55.2% KP
29,757
31.2% share
13,038g
248 CS · 8.4/m
InoriB#2005
Miss Fortune · ADC
6 / 13 / 4
34.5% KP
12,093
12.7% share
14,806g
235 CS · 7.9/m
Crucile#Coach
Locke · Support
11 / 14 / 5
55.2% KP
19,645
20.6% share
12,775g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
