Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 17 days ago
7 / 2 / 15
K / D / A
50%
Kill participation
970.7
Damage / min
16,608g
564.3 gold / min
32
5 placed · 2 cleared
297
10.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhilip#tart
Wukong · Top
5 / 8 / 9
46.7% KP
28,590
20.6% share
11,008g
220 CS · 7.5/m
Pomerzz YT#Pog
Sion · Jungle
6 / 11 / 10
53.3% KP
21,292
15.4% share
10,984g
175 CS · 5.9/m
twtv lolAmbrosek#twtv
Ezreal · Mid
9 / 9 / 3
40% KP
33,403
24.1% share
12,114g
155 CS · 5.3/m
BozoBeaterBob44#NA2
Ziggs · ADC
7 / 7 / 13
66.7% KP
36,323
26.2% share
15,052g
218 CS · 7.4/m
Ragna#Hunt
Camille · Support
3 / 9 / 13
53.3% KP
18,862
13.6% share
9,724g
33 CS · 1.1/m
Red side
Victory7Wylly7#NA1
Sett · Top
2 / 11 / 14
36.4% KP
27,497
20.7% share
9,485g
153 CS · 5.2/m
NAgurin#EU1
Lillia · Jungle
7 / 2 / 15
50% KP
28,570
21.5% share
16,608g
297 CS · 10.1/m
Warbil#워 빌
Katarina · Mid
11 / 4 / 13
54.5% KP
25,424
19.1% share
14,947g
245 CS · 8.3/m
SUPERMEGAHUMPER#9000
Aurora · ADC
14 / 10 / 10
54.5% KP
27,801
20.9% share
14,887g
176 CS · 6/m
proler#NA1
Pantheon · Support
10 / 3 / 18
63.6% KP
23,837
17.9% share
12,478g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
