Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 16 days ago
1 / 5 / 2
K / D / A
15.8%
Kill participation
491.9
Damage / min
9,075g
385.1 gold / min
18
6 placed · 4 cleared
218
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatConvere#KR 1
Camille · Top
5 / 4 / 3
42.1% KP
15,703
21.5% share
9,599g
143 CS · 6.1/m
RexRequired#dino
Nidalee · Jungle
5 / 7 / 5
52.6% KP
17,584
24.1% share
11,280g
173 CS · 7.3/m
NAgurin#EU1
Ahri · Mid
1 / 5 / 2
15.8% KP
11,592
15.9% share
9,075g
218 CS · 9.3/m
ttv tewbone#sub
Draven · ADC
7 / 11 / 5
63.2% KP
20,939
28.6% share
13,547g
184 CS · 7.8/m
Turtle Server#lmfao
Nautilus · Support
1 / 12 / 10
57.9% KP
7,282
10% share
6,616g
28 CS · 1.2/m
Red side
VictoryYuuji#247
Jayce · Top
2 / 4 / 7
23.1% KP
17,378
19.1% share
10,784g
220 CS · 9.3/m
Munchy Punchy#YAYYY
Wukong · Jungle
9 / 2 / 13
56.4% KP
18,199
20% share
12,674g
188 CS · 8/m
was#10000
Locke · Mid
16 / 4 / 5
53.8% KP
22,589
24.9% share
12,036g
153 CS · 6.5/m
KDKD#9999
Ezreal · ADC
10 / 5 / 11
53.8% KP
22,189
24.4% share
12,738g
196 CS · 8.3/m
zscore#2200
Karma · Support
2 / 4 / 22
61.5% KP
10,434
11.5% share
8,894g
45 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
