Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 16 days ago
0 / 6 / 3
K / D / A
18.8%
Kill participation
526.4
Damage / min
7,014g
303.2 gold / min
15
8 placed · 0 cleared
145
6.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNAgurin#EU1
Karma · Top
0 / 6 / 3
18.8% KP
12,177
18% share
7,014g
145 CS · 6.3/m
Turtle Server#lmfao
Kindred · Jungle
10 / 8 / 2
75% KP
18,078
26.8% share
12,239g
153 CS · 6.6/m
muji#milk
Ahri · Mid
2 / 5 / 4
37.5% KP
17,601
26% share
9,326g
218 CS · 9.4/m
yokosei#よこせい
Zeri · ADC
1 / 13 / 8
56.3% KP
15,557
23% share
9,583g
152 CS · 6.6/m
Aliplane#F15YO
Braum · Support
3 / 8 / 6
56.3% KP
4,157
6.2% share
7,070g
31 CS · 1.3/m
Red side
VictoryKat#drat
Irelia · Top
4 / 0 / 7
27.5% KP
13,790
16.5% share
12,359g
231 CS · 10/m
LFT Sheiden#PHL1
Graves · Jungle
15 / 4 / 6
52.5% KP
22,128
26.5% share
14,162g
189 CS · 8.2/m
proler#NA1
Aurora · Mid
4 / 3 / 13
42.5% KP
17,460
20.9% share
9,881g
160 CS · 6.9/m
ttv tewbone#sub
Draven · ADC
15 / 6 / 6
52.5% KP
25,229
30.3% share
16,581g
204 CS · 8.8/m
IJY#002
Rakan · Support
2 / 3 / 24
65% KP
4,744
5.7% share
8,213g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
