Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 16 days ago
9 / 11 / 12
K / D / A
61.8%
Kill participation
833.8
Damage / min
13,805g
455.1 gold / min
41
13 placed · 1 cleared
209
6.9 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystockfish laner#NA1
Yasuo · Top
7 / 8 / 12
52.8% KP
27,163
19.7% share
14,676g
225 CS · 7.4/m
ego#1048
Lee Sin · Jungle
14 / 4 / 9
63.9% KP
31,677
23% share
17,018g
238 CS · 7.8/m
Ninkey#300
Gwen · Mid
9 / 6 / 7
44.4% KP
45,170
32.7% share
17,439g
258 CS · 8.5/m
otto otto otto#otto1
Jhin · ADC
4 / 8 / 11
41.7% KP
24,006
17.4% share
14,035g
210 CS · 6.9/m
Reveall#7469
Leona · Support
2 / 8 / 14
44.4% KP
9,954
7.2% share
9,569g
29 CS · 1/m
Red side
DefeatWerner Ziegler#001
Gragas · Top
4 / 9 / 16
58.8% KP
23,393
17.8% share
12,057g
194 CS · 6.4/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 11 / 12
61.8% KP
25,291
19.2% share
13,805g
209 CS · 6.9/m
Krusty Crab#NA1
Vladimir · Mid
8 / 3 / 6
41.2% KP
36,700
27.9% share
14,720g
287 CS · 9.5/m
Aliplane#F15YO
Kalista · ADC
12 / 5 / 7
55.9% KP
36,924
28.1% share
17,139g
272 CS · 9/m
37Rain#NA1
Nautilus · Support
1 / 8 / 16
50% KP
9,086
6.9% share
8,066g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
