Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 15 days ago
3 / 4 / 8
K / D / A
40.7%
Kill participation
624.5
Damage / min
13,527g
501.9 gold / min
28
11 placed · 0 cleared
270
10 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybackshot wind#sendr
Gangplank · Top
5 / 1 / 8
48.1% KP
34,580
26.3% share
13,028g
235 CS · 8.7/m
NAgurin#EU1
Lillia · Jungle
3 / 4 / 8
40.7% KP
16,829
12.8% share
13,527g
270 CS · 10/m
Cream#LoveU
Riven · Mid
8 / 3 / 7
55.6% KP
28,895
22% share
13,248g
208 CS · 7.7/m
Hypha#ADC
Viktor · ADC
6 / 2 / 11
63% KP
34,164
26% share
13,390g
213 CS · 7.9/m
Dino From Arcane#Jinx
Mel · Support
5 / 4 / 5
37% KP
16,943
12.9% share
8,663g
50 CS · 1.9/m
Red side
Defeatconcept of x#NA1
Sion · Top
1 / 2 / 1
14.3% KP
17,563
23.2% share
10,760g
284 CS · 10.5/m
I will not speak#000
Skarner · Jungle
2 / 8 / 6
57.1% KP
9,779
12.9% share
8,747g
142 CS · 5.3/m
nmr#1 H
Hwei · Mid
5 / 6 / 5
71.4% KP
26,769
35.3% share
10,719g
202 CS · 7.5/m
Guffy#3482
Yunara · ADC
4 / 8 / 3
50% KP
12,863
17% share
12,134g
194 CS · 7.2/m
Werry#NA1
Pyke · Support
2 / 3 / 7
64.3% KP
8,800
11.6% share
7,097g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
