Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 15 days ago
6 / 4 / 5
K / D / A
47.8%
Kill participation
869.3
Damage / min
14,431g
498.8 gold / min
37
4 placed · 9 cleared
243
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydrowsy lagoon#NA1
Renekton · Top
3 / 6 / 6
39.1% KP
13,943
15.2% share
11,091g
199 CS · 6.9/m
NAgurin#EU1
Elise · Jungle
6 / 4 / 5
47.8% KP
25,153
27.4% share
14,431g
243 CS · 8.4/m
xuetica#123
Viktor · Mid
2 / 4 / 3
21.7% KP
13,113
14.3% share
9,855g
196 CS · 6.8/m
2424#dog
Kalista · ADC
3 / 3 / 4
30.4% KP
15,604
17% share
14,485g
282 CS · 9.7/m
ttv tewbone#sub
Lee Sin · Support
9 / 5 / 6
65.2% KP
24,122
26.2% share
11,901g
69 CS · 2.4/m
Red side
DefeatSheiden#PHL3
Jayce · Top
5 / 5 / 5
45.5% KP
21,341
25.2% share
11,443g
211 CS · 7.3/m
T0mio#NA1
Aatrox · Jungle
3 / 8 / 5
36.4% KP
16,138
19% share
12,333g
203 CS · 7/m
Ragna#Hunt
Syndra · Mid
8 / 2 / 3
50% KP
23,927
28.2% share
15,226g
308 CS · 10.6/m
DEALERSZ#FIST
Caitlyn · ADC
2 / 3 / 9
50% KP
13,724
16.2% share
12,811g
243 CS · 8.4/m
YEAH RIGHT#FXYX
Karma · Support
4 / 5 / 8
54.5% KP
9,610
11.3% share
8,782g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
