Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 14 days ago
4 / 9 / 6
K / D / A
34.5%
Kill participation
615.8
Damage / min
11,087g
391.1 gold / min
20
3 placed · 4 cleared
209
7.4 CS / min
Objective control
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTempest#Iocke
Yone · Top
4 / 3 / 3
30.4% KP
30,347
26.6% share
13,497g
277 CS · 9.8/m
Apld#na11
Rek'Sai · Jungle
3 / 4 / 2
21.7% KP
12,781
11.2% share
9,459g
162 CS · 5.7/m
The Big G#Jazzy
Locke · Mid
12 / 5 / 2
60.9% KP
33,817
29.6% share
14,516g
239 CS · 8.4/m
Ragna#Hunt
Aurora · ADC
3 / 11 / 4
30.4% KP
28,939
25.3% share
10,557g
202 CS · 7.1/m
fakelove#h626
Nidalee · Support
1 / 6 / 8
39.1% KP
8,386
7.3% share
7,646g
35 CS · 1.2/m
Red side
VictoryLan Hikari#MMBN
Dr. Mundo · Top
6 / 4 / 3
31% KP
18,945
19.2% share
11,509g
215 CS · 7.6/m
NAgurin#EU1
Elise · Jungle
4 / 9 / 6
34.5% KP
17,459
17.7% share
11,087g
209 CS · 7.4/m
Kzykendy#NA1
Azir · Mid
4 / 6 / 3
24.1% KP
16,927
17.2% share
10,991g
179 CS · 6.3/m
always#91225
Nilah · ADC
12 / 1 / 11
79.3% KP
35,353
35.8% share
18,168g
281 CS · 9.9/m
Puppeh#333
Rakan · Support
3 / 4 / 22
86.2% KP
9,945
10.1% share
10,357g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
