Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 14 days ago
5 / 1 / 4
K / D / A
52.9%
Kill participation
777.6
Damage / min
10,983g
543.3 gold / min
21
1 placed · 2 cleared
183
9.1 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMoss#LikeA
Gangplank · Top
3 / 4 / 3
35.3% KP
14,402
24.1% share
9,353g
174 CS · 8.6/m
NAgurin#EU1
Elise · Jungle
5 / 1 / 4
52.9% KP
15,721
26.3% share
10,983g
183 CS · 9.1/m
Kenvi#000
Sylas · Mid
4 / 2 / 2
35.3% KP
12,378
20.7% share
8,485g
176 CS · 8.7/m
Autumn3#1003
Yunara · ADC
3 / 3 / 5
47.1% KP
12,562
21% share
10,184g
192 CS · 9.5/m
duoking1#2r1s7
Thresh · Support
2 / 2 / 8
58.8% KP
4,813
8% share
6,274g
36 CS · 1.8/m
Red side
DefeatMaguyusi#NA1
Irelia · Top
4 / 4 / 1
41.7% KP
11,035
20% share
10,289g
210 CS · 10.4/m
123212321#12321
Hecarim · Jungle
4 / 3 / 1
41.7% KP
8,610
15.6% share
8,642g
171 CS · 8.5/m
Munchy Punchy#YAYYY
Ekko · Mid
1 / 5 / 1
16.7% KP
13,961
25.3% share
7,257g
169 CS · 8.4/m
melke#0001
Ezreal · ADC
3 / 3 / 2
41.7% KP
16,668
30.2% share
8,598g
177 CS · 8.8/m
Yukari#Para
Nami · Support
0 / 2 / 5
41.7% KP
4,971
9% share
5,461g
24 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
