Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 14 days ago
7 / 8 / 9
K / D / A
61.5%
Kill participation
765.6
Damage / min
12,133g
435.4 gold / min
39
8 placed · 4 cleared
191
6.9 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAT RTD PIG CHUD#OINK
Fiora · Top
5 / 8 / 6
36.7% KP
22,102
24.1% share
13,798g
232 CS · 8.3/m
HUNCHO HECAKING#HECA
Viego · Jungle
11 / 3 / 5
53.3% KP
20,666
22.6% share
14,808g
226 CS · 8.1/m
young#0000
Sylas · Mid
5 / 4 / 7
40% KP
16,168
17.7% share
12,160g
186 CS · 6.7/m
Minuilol#NA1
Yunara · ADC
8 / 5 / 4
40% KP
24,424
26.7% share
15,143g
307 CS · 11/m
Projecki#NA1
Lulu · Support
1 / 6 / 13
46.7% KP
8,221
9% share
8,500g
19 CS · 0.7/m
Red side
DefeatLoneSomeRanger#Rank1
Malphite · Top
5 / 6 / 2
26.9% KP
19,023
18.7% share
9,457g
172 CS · 6.2/m
NAgurin#EU1
Wukong · Jungle
7 / 8 / 9
61.5% KP
21,336
20.9% share
12,133g
191 CS · 6.9/m
Eliass#NA1
Malzahar · Mid
9 / 5 / 13
84.6% KP
39,580
38.8% share
13,796g
233 CS · 8.4/m
HC Apolo#REBEL
Jhin · ADC
3 / 7 / 4
26.9% KP
9,064
8.9% share
11,549g
245 CS · 8.8/m
MEECHOL#NA1
Bard · Support
2 / 4 / 20
84.6% KP
12,978
12.7% share
9,970g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
