Match history
Wukong champion portrait

Wukong

Defeat

Ranked Solo/Duo · 13 days ago

17:22Live Riot data

4 / 5 / 5

K / D / A

69.2%

Kill participation

431.4

Damage / min

7,227g

416.1 gold / min

20

8 placed · 0 cleared

119

6.9 CS / min

Objective control

Blue side

1

Dragons

0

Baron

4

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

0

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Kindred-739 gold / +4 CS

Difference from the opponent Riot assigned to your role.

15. minute · Kindred-1,062 gold / +3 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: -1062 gold and +3 CS versus Kindred.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 2:17.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

8 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,8073,6145,4207,2270:004:208:4113:0117:22
Wukong: 7,227

Events and purchases

Kill · Locke → Wukong
Kill · Jhin → Kindred
Kill · Azir → Pantheon
Kill · Locke → Lux
Kill · Jhin → Pantheon
Kill · Kindred → Wukong
Kill · Locke → Aatrox
Kill · Aatrox → Kindred
Kill · Pantheon → Jhin
Kill · Wukong → Pantheon
Kill · Wukong → Viktor
Objective · Wukong · Cloud Dragon
Kill · Locke → Aatrox
Objective · Aatrox · Void Grub
Objective · Wukong · Void Grub
Objective · Aatrox · Void Grub
Kill · Azir → Pantheon
Kill · Viktor → Lux
Kill · Locke → Azir
Kill · Jhin → Kindred
Kill · Locke → Wukong
Kill · Dr. Mundo → Aatrox
Kill · Locke → Lux
Kill · Kindred → Azir
Kill · Locke → Wukong
Kill · Dr. Mundo → Aatrox
Kill · Pantheon → Lux
Kill · Wukong → Pantheon
Kill · Jhin → Viktor
Objective · Kindred · Mountain Dragon
Kill · Locke → Azir
Kill · Pantheon → Lux
Building destroyed · Locke · Outer turret
Kill · Locke → Azir
Building destroyed · Dr. Mundo · Outer turret
Kill · Kindred → Jhin
Kill · Locke → Azir
Kill · Locke → Lux
Kill · Wukong → Pantheon
Kill · Locke → Wukong
Kill · Aatrox → Kindred
Building destroyed · Locke · Outer turret
Kill · Lux → Dr. Mundo
Objective · Wukong · Rift Herald
Kill · Locke → Jhin
Kill · Locke → Azir
Building destroyed · Locke · Inner turret

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
24 / 13 / 3238,553g · 55,429 damage
PlayerKDA · KPDamageGold · CSItems
Dr. Mundo champion portrait

BiliBiliBD#Alpha

Dr. Mundo · Top

2 / 1 / 1

12.5% KP

10,563

19.1% share

6,436g

135 CS · 7.8/m

Kindred champion portrait

Turtle Server#lmfao

Kindred · Jungle

3 / 4 / 13

66.7% KP

9,960

18% share

8,401g

122 CS · 7/m

Locke champion portrait

The Big G#Jazzy

Locke · Mid

15 / 0 / 2

70.8% KP

19,782

35.7% share

11,398g

140 CS · 8.1/m

Viktor champion portrait

CRY NOW#NA1

Viktor · ADC

1 / 2 / 8

37.5% KP

9,048

16.3% share

7,154g

137 CS · 7.9/m

Pantheon champion portrait

JBL speakers#1234

Pantheon · Support

3 / 6 / 8

45.8% KP

6,076

11% share

5,164g

18 CS · 1/m

Red side

Defeat
13 / 24 / 1731,064g · 43,317 damage
PlayerKDA · KPDamageGold · CSItems
Aatrox champion portrait

Ecrofkwah#AIRA

Aatrox · Top

2 / 4 / 0

15.4% KP

14,320

33.1% share

6,279g

133 CS · 7.7/m

Wukong champion portrait

NAgurin#EU1

Wukong · Jungle

4 / 5 / 5

69.2% KP

7,492

17.3% share

7,227g

119 CS · 6.9/m

Azir champion portrait

Kzykendy#NA1

Azir · Mid

2 / 6 / 4

46.2% KP

8,919

20.6% share

5,831g

117 CS · 6.7/m

Jhin champion portrait

Krusty Crab#NA1

Jhin · ADC

4 / 3 / 2

46.2% KP

6,545

15.1% share

6,713g

110 CS · 6.3/m

Lux champion portrait

Yozu#Lux

Lux · Support

1 / 6 / 6

53.8% KP

6,041

13.9% share

5,014g

14 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — NAgurin#EU1 | MacroDiff