Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 13 days ago
13 / 6 / 12
K / D / A
73.5%
Kill participation
1,023.1
Damage / min
17,957g
531.5 gold / min
52
9 placed · 10 cleared
256
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMamerz#XZhao
Xin Zhao · Top
4 / 8 / 3
18.9% KP
29,129
21.4% share
13,481g
235 CS · 7/m
Exuan#xyi
Kayn · Jungle
12 / 8 / 10
59.5% KP
28,139
20.7% share
16,677g
228 CS · 6.7/m
Emiya#YYDS
Lissandra · Mid
10 / 4 / 15
67.6% KP
38,943
28.6% share
16,445g
254 CS · 7.5/m
lft ckreborn#pris
Varus · ADC
7 / 7 / 12
51.4% KP
30,060
22.1% share
15,471g
240 CS · 7.1/m
Turtle Server#lmfao
Leona · Support
4 / 7 / 19
62.2% KP
9,812
7.2% share
10,785g
36 CS · 1.1/m
Red side
Defeatgemi#swift
Poppy · Top
5 / 4 / 14
55.9% KP
28,836
22.1% share
13,232g
230 CS · 6.8/m
NAgurin#EU1
Wukong · Jungle
13 / 6 / 12
73.5% KP
34,564
26.5% share
17,957g
256 CS · 7.6/m
For the King#Rise
Lux · Mid
6 / 9 / 16
64.7% KP
30,055
23.1% share
15,011g
241 CS · 7.1/m
Josedeodo#NA12
Jhin · ADC
8 / 8 / 10
52.9% KP
23,993
18.4% share
16,329g
288 CS · 8.5/m
Aeon#NA3
Nautilus · Support
2 / 10 / 18
58.8% KP
12,886
9.9% share
9,793g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
