Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 13 days ago
10 / 7 / 19
K / D / A
69%
Kill participation
896.7
Damage / min
16,113g
577.5 gold / min
34
11 placed · 5 cleared
236
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryーωー#9999
Karthus · Top
7 / 8 / 16
54.8% KP
30,269
25.6% share
12,070g
173 CS · 6.2/m
NAgurin#EU1
Jarvan IV · Jungle
10 / 7 / 19
69% KP
25,018
21.2% share
16,113g
236 CS · 8.5/m
Emiya#YYDS
Zac · Mid
6 / 5 / 10
38.1% KP
13,210
11.2% share
10,563g
156 CS · 5.6/m
Aliplane#F15YO
Kai'Sa · ADC
16 / 2 / 8
57.1% KP
40,215
34.1% share
20,406g
282 CS · 10.1/m
free xeirzo#L3000
Rell · Support
3 / 11 / 21
57.1% KP
9,319
7.9% share
8,854g
16 CS · 0.6/m
Red side
DefeatTempest#happy
Yone · Top
14 / 6 / 6
60.6% KP
38,015
36% share
16,970g
272 CS · 9.7/m
Aeon#NA3
Lee Sin · Jungle
3 / 9 / 12
45.5% KP
13,296
12.6% share
10,248g
143 CS · 5.1/m
Turtle Server#lmfao
Hwei · Mid
13 / 11 / 6
57.6% KP
32,995
31.2% share
13,502g
217 CS · 7.8/m
逃 亡#ヨルシカ
Corki · ADC
2 / 9 / 6
24.2% KP
15,550
14.7% share
11,385g
212 CS · 7.6/m
breezyyy2#deri
Alistar · Support
1 / 7 / 16
51.5% KP
5,797
5.5% share
7,836g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
