Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 13 days ago
6 / 8 / 19
K / D / A
80.6%
Kill participation
866.2
Damage / min
17,145g
534.7 gold / min
45
17 placed · 1 cleared
314
9.8 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFAT RTD PIG CHUD#OINK
Fiora · Top
6 / 4 / 9
48.4% KP
22,120
21.8% share
13,845g
238 CS · 7.4/m
NAgurin#EU1
Jarvan IV · Jungle
6 / 8 / 19
80.6% KP
27,777
27.4% share
17,145g
314 CS · 9.8/m
Magnificano#Galio
Galio · Mid
9 / 8 / 10
61.3% KP
26,789
26.5% share
13,501g
216 CS · 6.7/m
ーωー#9999
Singed · ADC
5 / 7 / 12
54.8% KP
14,630
14.5% share
13,230g
169 CS · 5.3/m
duoking1#2r1s7
Blitzcrank · Support
5 / 4 / 14
61.3% KP
9,920
9.8% share
10,579g
41 CS · 1.3/m
Red side
DefeatTopablo#2003
Darius · Top
11 / 5 / 4
48.4% KP
33,034
27.3% share
14,076g
219 CS · 6.8/m
LFT Sheiden#PHL1
Lee Sin · Jungle
7 / 9 / 8
48.4% KP
26,244
21.7% share
14,004g
221 CS · 6.9/m
huh#day
Twisted Fate · Mid
3 / 8 / 12
48.4% KP
20,118
16.6% share
13,105g
198 CS · 6.2/m
Tempest#happy
Yasuo · ADC
10 / 5 / 7
54.8% KP
31,399
26% share
16,437g
251 CS · 7.8/m
For the King#Rise
Orianna · Support
0 / 4 / 19
61.3% KP
10,042
8.3% share
10,031g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
