Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Victory
Ranked Solo/Duo · 12 days ago
7 / 1 / 12
K / D / A
57.6%
Kill participation
859.5
Damage / min
13,959g
550.7 gold / min
28
11 placed · 4 cleared
229
9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAFKFarming#Camps
Jayce · Top
7 / 4 / 12
57.6% KP
21,558
24.5% share
11,865g
196 CS · 7.7/m
NAgurin#EU1
Wukong · Jungle
7 / 1 / 12
57.6% KP
21,788
24.8% share
13,959g
229 CS · 9/m
abstention#0001
Kassadin · Mid
6 / 3 / 7
39.4% KP
19,167
21.8% share
12,107g
200 CS · 7.9/m
Twitch DoxaMid#NA2
Yasuo · ADC
11 / 1 / 8
57.6% KP
16,467
18.8% share
15,737g
254 CS · 10/m
Potato#ary
Nautilus · Support
2 / 5 / 23
75.8% KP
8,837
10.1% share
8,376g
24 CS · 0.9/m
Red side
DefeatLarpsuo#LRP
Sylas · Top
3 / 6 / 3
42.9% KP
11,955
18.5% share
8,422g
186 CS · 7.3/m
Aeon#NA3
Pantheon · Jungle
5 / 7 / 2
50% KP
15,126
23.5% share
9,950g
148 CS · 5.8/m
PENGUIN L#NA1
Vex · Mid
2 / 8 / 2
28.6% KP
16,879
26.2% share
9,641g
221 CS · 8.7/m
Disdainº#NA1
Jhin · ADC
1 / 7 / 7
57.1% KP
9,144
14.2% share
9,419g
193 CS · 7.6/m
Maximmmm#SLEEP
Zoe · Support
3 / 5 / 5
57.1% KP
11,344
17.6% share
7,457g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
