Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 12 days ago
8 / 1 / 8
K / D / A
72.7%
Kill participation
838.9
Damage / min
12,230g
603 gold / min
24
2 placed · 4 cleared
217
10.7 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAFKFarming#Camps
Sion · Top
4 / 3 / 6
45.5% KP
13,613
21.1% share
9,042g
146 CS · 7.2/m
NAgurin#EU1
Elise · Jungle
8 / 1 / 8
72.7% KP
17,015
26.4% share
12,230g
217 CS · 10.7/m
Serafaust#14752
Tristana · Mid
3 / 3 / 5
36.4% KP
11,392
17.7% share
9,315g
162 CS · 8/m
2 GUCCI BELTS GG#MONEY
Karthus · ADC
6 / 3 / 4
45.5% KP
17,845
27.7% share
9,235g
157 CS · 7.7/m
aphromoo#NA1
Nami · Support
1 / 1 / 10
50% KP
4,668
7.2% share
5,994g
21 CS · 1/m
Red side
Defeatabstention#0001
Volibear · Top
3 / 5 / 0
27.3% KP
13,141
24.3% share
7,328g
158 CS · 7.8/m
Aeon#NA3
Pantheon · Jungle
4 / 5 / 2
54.5% KP
10,734
19.9% share
8,283g
132 CS · 6.5/m
JsMethod#NA1
Viktor · Mid
2 / 5 / 6
72.7% KP
16,592
30.7% share
7,603g
170 CS · 8.4/m
Hypha#ADC
Xayah · ADC
2 / 4 / 3
45.5% KP
8,229
15.2% share
8,054g
156 CS · 7.7/m
DabinPenguEmote#Dabin
Rakan · Support
0 / 3 / 8
72.7% KP
5,312
9.8% share
5,203g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
