Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 12 days ago
5 / 6 / 14
K / D / A
61.3%
Kill participation
534.6
Damage / min
19,815g
523.3 gold / min
78
25 placed · 10 cleared
379
10 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Jayce · Top
4 / 7 / 4
30.8% KP
25,648
21.2% share
14,675g
326 CS · 8.6/m
HUNCHO HECAKING#HECA
Viego · Jungle
13 / 3 / 4
65.4% KP
27,470
22.8% share
19,344g
290 CS · 7.7/m
SageWabe#Sage
Syndra · Mid
6 / 5 / 8
53.8% KP
31,824
26.4% share
16,361g
301 CS · 7.9/m
yns#NA1
Jhin · ADC
2 / 6 / 10
46.2% KP
19,555
16.2% share
16,503g
330 CS · 8.7/m
DabinPenguEmote#Dabin
LeBlanc · Support
1 / 10 / 8
34.6% KP
16,235
13.4% share
10,074g
50 CS · 1.3/m
Red side
VictoryCharon69#2005
Rumble · Top
5 / 4 / 9
45.2% KP
25,715
22% share
15,619g
291 CS · 7.7/m
NAgurin#EU1
Jarvan IV · Jungle
5 / 6 / 14
61.3% KP
20,243
17.3% share
19,815g
379 CS · 10/m
clove#ttxn
Nidalee · Mid
4 / 6 / 14
58.1% KP
22,119
18.9% share
13,349g
237 CS · 6.3/m
Greadge#NA1
Yunara · ADC
15 / 4 / 6
67.7% KP
33,288
28.5% share
23,811g
394 CS · 10.4/m
free xeirzo#L3000
Neeko · Support
2 / 6 / 18
64.5% KP
15,414
13.2% share
11,076g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
