Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 12 days ago
10 / 5 / 7
K / D / A
60.7%
Kill participation
1,081.4
Damage / min
13,719g
533.8 gold / min
23
2 placed · 6 cleared
218
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAC Scholar#8200
Singed · Top
0 / 6 / 14
56% KP
7,761
11.4% share
7,498g
143 CS · 5.6/m
HUNCHO HECAKING#HECA
Viego · Jungle
6 / 6 / 7
52% KP
13,848
20.4% share
10,774g
179 CS · 7/m
always#91225
Pantheon · Mid
4 / 8 / 9
52% KP
17,891
26.4% share
8,984g
145 CS · 5.6/m
deathwalker222#NA1
Yasuo · ADC
13 / 4 / 7
80% KP
24,099
35.5% share
16,235g
222 CS · 8.6/m
GLIDE GLIDE#SMURF
Alistar · Support
2 / 4 / 14
64% KP
4,220
6.2% share
7,142g
25 CS · 1/m
Red side
Victorysmurfeee#OSRS
Varus · Top
8 / 3 / 4
42.9% KP
23,007
23.9% share
12,922g
227 CS · 8.8/m
NAgurin#EU1
Elise · Jungle
10 / 5 / 7
60.7% KP
27,791
28.8% share
13,719g
218 CS · 8.5/m
Sovereign#NA0
Yone · Mid
7 / 4 / 7
50% KP
27,499
28.5% share
13,423g
253 CS · 9.8/m
TL Yeon#7lol
Ezreal · ADC
2 / 6 / 6
28.6% KP
12,513
13% share
11,951g
214 CS · 8.3/m
Solarbacca#EUW10
Nautilus · Support
1 / 7 / 15
57.1% KP
5,627
5.8% share
7,613g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
