Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 12 days ago
14 / 8 / 7
K / D / A
70%
Kill participation
1,194.1
Damage / min
19,203g
570.7 gold / min
24
1 placed · 5 cleared
286
8.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCylainius#NOXUS
K'Sante · Top
9 / 6 / 4
43.3% KP
15,275
13.2% share
13,059g
183 CS · 5.4/m
NAgurin#EU1
Elise · Jungle
14 / 8 / 7
70% KP
40,183
34.6% share
19,203g
286 CS · 8.5/m
REDGOD#6767
Corki · Mid
6 / 2 / 6
40% KP
32,022
27.6% share
16,316g
319 CS · 9.5/m
SUPERMEGAHUMPER#9000
Swain · ADC
0 / 8 / 16
53.3% KP
21,048
18.1% share
11,870g
206 CS · 6.1/m
Bánh Rán NA#NA1
Alistar · Support
1 / 9 / 19
66.7% KP
7,547
6.5% share
9,211g
13 CS · 0.4/m
Red side
DefeatBurrito#140ms
Senna · Top
3 / 7 / 17
60.6% KP
19,910
13.4% share
11,401g
163 CS · 4.8/m
Turtle Server#lmfao
Kindred · Jungle
16 / 5 / 7
69.7% KP
43,647
29.4% share
16,536g
237 CS · 7/m
on that day#grim
Zed · Mid
8 / 6 / 10
54.5% KP
41,498
28% share
16,317g
247 CS · 7.3/m
evandabank#NA1
Hwei · ADC
3 / 4 / 12
45.5% KP
34,690
23.4% share
12,837g
242 CS · 7.2/m
Teacuppers#NA1
Rell · Support
3 / 8 / 19
66.7% KP
8,512
5.7% share
9,772g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
