Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 11 days ago
5 / 8 / 4
K / D / A
45%
Kill participation
635.4
Damage / min
12,040g
454.9 gold / min
24
3 placed · 6 cleared
180
6.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwoManyOranges#NA1
Jayce · Top
0 / 4 / 3
8.1% KP
13,210
13.3% share
9,582g
190 CS · 7.2/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
11 / 2 / 9
54.1% KP
21,988
22.1% share
15,159g
274 CS · 10.4/m
Twitch DoxaMid#NA2
Viktor · Mid
6 / 4 / 7
35.1% KP
22,433
22.5% share
11,906g
224 CS · 8.5/m
SUPERMEGAHUMPER#9000
Orianna · ADC
17 / 6 / 8
67.6% KP
33,422
33.5% share
18,345g
231 CS · 8.7/m
breezyyy2#deri
Nautilus · Support
3 / 4 / 16
51.4% KP
8,595
8.6% share
9,500g
32 CS · 1.2/m
Red side
Defeatgemi#swift
Poppy · Top
4 / 4 / 4
40% KP
17,419
23.3% share
10,278g
209 CS · 7.9/m
NAgurin#EU1
Elise · Jungle
5 / 8 / 4
45% KP
16,818
22.5% share
12,040g
180 CS · 6.8/m
Maple#Mid
Pantheon · Mid
5 / 8 / 2
35% KP
17,990
24.1% share
10,830g
175 CS · 6.6/m
Detention#DDR
Aurora · ADC
2 / 6 / 4
30% KP
15,312
20.5% share
11,049g
196 CS · 7.4/m
TymMio#DaHoe
Pyke · Support
4 / 11 / 3
35% KP
7,156
9.6% share
8,348g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
