Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 10 days ago
3 / 5 / 8
K / D / A
27.5%
Kill participation
512.4
Damage / min
9,920g
491.5 gold / min
19
2 placed · 4 cleared
160
7.9 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycooolddd#JOHN6
Fiora · Top
7 / 5 / 8
37.5% KP
22,915
25.5% share
9,198g
144 CS · 7.1/m
NAgurin#EU1
Elise · Jungle
3 / 5 / 8
27.5% KP
10,341
11.5% share
9,920g
160 CS · 7.9/m
Vuckae#NA1
Yone · Mid
5 / 6 / 5
25% KP
13,841
15.4% share
9,426g
142 CS · 7/m
binh yen noi dau#blong
Ezreal · ADC
17 / 2 / 7
60% KP
27,644
30.8% share
13,954g
186 CS · 9.2/m
BookiLol#OP1
Sylas · Support
8 / 4 / 18
65% KP
14,989
16.7% share
8,616g
18 CS · 0.9/m
Red side
DefeatBiliBiliBD#Alpha
Darius · Top
3 / 7 / 3
27.3% KP
13,268
18.8% share
8,176g
145 CS · 7.2/m
Dantes#Arise
Diana · Jungle
2 / 8 / 4
27.3% KP
10,601
15% share
7,638g
138 CS · 6.8/m
十THANOS十#GOD
Katarina · Mid
12 / 7 / 4
72.7% KP
27,823
39.5% share
11,379g
134 CS · 6.6/m
Maguyusi#NA1
Caitlyn · ADC
5 / 9 / 3
36.4% KP
12,083
17.2% share
9,860g
132 CS · 6.5/m
Tempest#happy
Nautilus · Support
0 / 9 / 10
45.5% KP
6,676
9.5% share
5,680g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
