Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 10 days ago
8 / 4 / 7
K / D / A
51.7%
Kill participation
766.9
Damage / min
14,280g
505.2 gold / min
33
4 placed · 3 cleared
252
8.9 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTy G#Teemo
Teemo · Top
0 / 5 / 1
5.6% KP
13,215
15.3% share
9,057g
229 CS · 8.1/m
LFT Sheiden#PHL1
Kindred · Jungle
5 / 7 / 5
55.6% KP
18,155
21% share
11,434g
179 CS · 6.3/m
IJY#002
Ahri · Mid
2 / 4 / 8
55.6% KP
23,633
27.4% share
10,656g
240 CS · 8.5/m
ttv tewbone#sub
Draven · ADC
8 / 6 / 2
55.6% KP
25,087
29% share
16,552g
271 CS · 9.6/m
RexRequired#dino
Nautilus · Support
3 / 7 / 8
61.1% KP
6,302
7.3% share
8,363g
36 CS · 1.3/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
7 / 2 / 8
51.7% KP
14,861
18.2% share
15,582g
272 CS · 9.6/m
NAgurin#EU1
Elise · Jungle
8 / 4 / 7
51.7% KP
21,678
26.5% share
14,280g
252 CS · 8.9/m
foggedftw2#NA1
Tryndamere · Mid
1 / 3 / 9
34.5% KP
11,804
14.4% share
12,162g
265 CS · 9.4/m
Doublelift#NA01
Jinx · ADC
10 / 4 / 8
62.1% KP
25,750
31.5% share
15,514g
266 CS · 9.4/m
stupid song#6 12
Morgana · Support
3 / 5 / 13
55.2% KP
7,668
9.4% share
8,835g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
