Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Defeat
Ranked Solo/Duo · 8 days ago
5 / 7 / 3
K / D / A
80%
Kill participation
574.8
Damage / min
10,117g
444.4 gold / min
20
2 placed · 6 cleared
153
6.7 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShirin#ilmgf
Jayce · Top
3 / 4 / 6
32.1% KP
18,893
23.2% share
11,702g
235 CS · 10.3/m
Yoyadeodo#tuki
Jarvan IV · Jungle
9 / 2 / 14
82.1% KP
15,230
18.7% share
12,574g
191 CS · 8.4/m
free xeirzo#L3000
Zeri · Mid
3 / 3 / 7
35.7% KP
23,464
28.9% share
11,424g
259 CS · 11.4/m
ROCOURT#bny
Kai'Sa · ADC
11 / 0 / 7
64.3% KP
19,023
23.4% share
15,085g
231 CS · 10.1/m
Khaslana#sera
Seraphine · Support
2 / 1 / 14
57.1% KP
4,668
5.7% share
7,653g
29 CS · 1.3/m
Red side
DefeatDay By Day#2003
Sion · Top
1 / 3 / 2
30% KP
5,366
12.3% share
8,296g
182 CS · 8/m
NAgurin#EU1
Elise · Jungle
5 / 7 / 3
80% KP
13,087
29.9% share
10,117g
153 CS · 6.7/m
ffja#NA1
Zac · Mid
1 / 7 / 3
40% KP
7,350
16.8% share
8,028g
160 CS · 7/m
Aizo#Happy
Jhin · ADC
2 / 8 / 3
50% KP
9,917
22.7% share
9,120g
176 CS · 7.7/m
Janna car#NA1
Senna · Support
1 / 3 / 6
70% KP
7,998
18.3% share
7,618g
34 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
