Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · 8 days ago
10 / 3 / 20
K / D / A
83.3%
Kill participation
1,765.9
Damage / min
19,285g
655.2 gold / min
39
8 placed · 5 cleared
293
10 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Kled · Top
1 / 7 / 8
34.6% KP
17,835
15.8% share
11,063g
233 CS · 7.9/m
Parabellum#joséR
Kayn · Jungle
18 / 9 / 2
76.9% KP
42,943
37.9% share
19,880g
196 CS · 6.7/m
Ahj#Tiff
Ahri · Mid
4 / 7 / 8
46.2% KP
20,965
18.5% share
12,645g
246 CS · 8.4/m
kurfyou#NA2
Hwei · ADC
2 / 6 / 3
19.2% KP
24,947
22% share
11,122g
227 CS · 7.7/m
RexRequired#dino
Rakan · Support
1 / 7 / 10
42.3% KP
6,535
5.8% share
7,922g
24 CS · 0.8/m
Red side
VictorySolarbacca#EUW10
Gangplank · Top
9 / 5 / 7
44.4% KP
35,670
26.6% share
15,817g
239 CS · 8.1/m
NAgurin#EU1
Lillia · Jungle
10 / 3 / 20
83.3% KP
51,977
38.7% share
19,285g
293 CS · 10/m
lft ckreborn#pris
Aurelion Sol · Mid
8 / 8 / 12
55.6% KP
17,729
13.2% share
11,764g
174 CS · 5.9/m
Isles#000
Jhin · ADC
9 / 5 / 8
47.2% KP
22,746
17% share
15,307g
220 CS · 7.5/m
proler#NA1
Karma · Support
0 / 5 / 21
58.3% KP
6,030
4.5% share
9,321g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
