Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 6 days ago
9 / 2 / 24
K / D / A
73.3%
Kill participation
1,585.9
Damage / min
16,370g
619.7 gold / min
34
14 placed · 1 cleared
269
10.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKomari#TTV
Yasuo · Top
7 / 11 / 2
45% KP
23,935
24.9% share
12,165g
204 CS · 7.7/m
LFT Sheiden#PHL1
Graves · Jungle
7 / 8 / 2
45% KP
16,679
17.4% share
14,162g
195 CS · 7.4/m
BiliBiliBD#Alpha
Dr. Mundo · Mid
3 / 6 / 5
40% KP
22,558
23.5% share
9,685g
190 CS · 7.2/m
Solarbacca#EUW10
Brand · ADC
1 / 10 / 10
55% KP
23,838
24.8% share
9,074g
137 CS · 5.2/m
Breezyyy#NA1
Maokai · Support
2 / 10 / 11
65% KP
9,091
9.5% share
8,532g
30 CS · 1.1/m
Red side
Victorybullseye#ttt
Nidalee · Top
7 / 7 / 15
48.9% KP
21,030
13% share
11,826g
135 CS · 5.1/m
NAgurin#EU1
Jarvan IV · Jungle
9 / 2 / 24
73.3% KP
41,894
26% share
16,370g
269 CS · 10.2/m
Dun#NA1
Viktor · Mid
10 / 2 / 12
48.9% KP
43,044
26.7% share
12,998g
211 CS · 8/m
gg wtf#neeko
Vayne · ADC
17 / 4 / 8
55.6% KP
44,830
27.8% share
15,252g
176 CS · 6.7/m
Tub#Tubby
Poppy · Support
2 / 5 / 18
44.4% KP
10,386
6.4% share
7,929g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
